Here we go ... Second post about my different experiences of production.
It's been 7 years since I work in the 3d computer graphic field. From commercials, to feature film via music videos and video game cinematics. Throughout this journey I was able to observe the structure of each of these companies, their pipeline , what was working, or not. I will therefore try to make a synthesis through several posts. This is the second post about that topic. I encourage you to write comments about your own experiences in order to enrich the debate.










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